Fractus IV: Bonesaw

Fractus IV, for trombone and SuperCollider, was commissioned by ASCAP/SEAMUS in early 2012 and is one in an ongoing series of interactive works for instrument and computer. Controlled randomness pervades the piece, and each performance of the computer interaction is unique. Numerous parameters are subject to random procedures throughout, but by design, the piece retains its overall shape from performance to performance. The pieces in this series aim to provide practical solutions to the issues of synchronization, establish a flexible dialogue between the performer and the computer, and most importantly, showcase the musician’s talent.